When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
Looking at Frank Miller's iconic Dark Knight Returns comic, Doom: The Dark Ages director says "I'd love to make a Slayer like ...
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Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Sure, the great guns are still there – this is Doom, ...
Famed Saw filmmaker Leigh Whannell has revealed that the late Australian actor Heath Ledger helped to inspire a crucial detail in his new Wolf Man movie.
Doom: The Dark Ages takes a decade of learning and combines it with the grounded, strafe-to-aim movement of the original 1993 video game.
The Dark Ages is not an open-world game but it is the biggest Doom game to date, with plenty to explore and uncover during each level. “You control the pace of the game, where you go, who you fight ...