Despite discontinuing the original Steam Link hardware a few years ago, Valve is still interested in refining and updating ...
In the real world, you wouldn't want to carry a handheld controller all the time, or have menus constantly popping up in front of your face – so why put up with those things in VR worlds? With ...
The exhibit, titled “Interconnected Hearts: Taiwan Contemporary Art Exhibition 2024,” is hosted at the Republic of China’s ...
Several European and US universities are boldly stepping into the realm of virtual reality, partnering with Meta to test its ...
The first time I put the Quest 3S on my head, I was met with a familiar sight. "This is quite a lot like the Quest 2", I ...
Researchers at Carnegie Mellon University's Human-Computer Interaction Institute recently published a study introducing ...
The native YouTube app on Meta’s Quest VR headsets now has support for shared viewing parties with friends and family. The ...
A paper published in Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, by researchers ...
According to a report by Fortune Business Insights, the global virtual reality market size was valued at $25.11 billion in ...
The new generation of augmented and virtual reality controllers may not just fit in the palm of your hand. They could be the ...
So far this year, roughly $758 million has gone to rounds for startups tied to AR, VR and the metaverse, per Crunchbase data.
Sony will stop providing the PSVR adaptor that lets the headset work on PS5 to players by the end of the month, check out the ...